Not sure if it is vanilla or part of the ValMod, but while you can grow crops under Bulletproof Glass (in a sort-of greenhouse), Solar cells don't charge under Bulletproof glass. (overlapping backpack and toolbelt Steam image) I am running using Grr tweaked Valmod a16.2 post #1548. Now it overlaps the belt slots by about 20%, enough to obscure the item count numbers of things in the bottom row of 9. In 16.1 and earlier games with an unmodified ValMod and BackPack Mod, the bottom row of the 5x9 grid would slightly cover over any text that popped up, but it was still readable so i didn't bother to try to tweak it. Perhaps either the one who updated BackPack Mod for 16.2 tweaked something, or FunPimps changed something for 16.2 regarding the base UI size? Please double check the sizing of the BackPack Mod, as the cell sizes seem larger.
make sure mod is installed fully, i also suggest not installing it inside your steam folder, make a copy of your 7 days folder and label it 7 days copy or soemthing and install valmod there.
looking at vanilla you did need craftSkillGuns. Not sure why they are locked out cause as you look above theres no requirement to purchase the perk. make sure your trying to make them at the armory not workbench. That gives you 9mm casings tips and gunpowder and 9mm ammo itself. (I have 75 skills listed and am at level 190 with all other skills at least at 50)įor 16.2 each ammo type has its own crafting perk with 2 levels. Is there supposed to be a skill called Gunsmithing or Firearms, because I don't have it listed if that's an ammo perk requirement. I seem to remember that you need a low-ish amount of gun skill to craft ammo before, like 10 or 20 in. For me, the '2 level perks' for all ammo types are 'locked' as if I don't have the requirements for the perk.